Our educational platform had a centre-located stand, brimming with novelty; a space where teachers and students have been able to try and enjoy more than 4,500 learning activities, grouped in games, videos and interactive stories.
This year, Smile and Learn introduced an Augmented Reality and Science app collection, that helps reinforce core curricular learning, connecting the classroom to the real world.
Smile and Learn also displayed how its tracking and analytics tools work; a system that helps to set up content and enables usage and progress data analysis for every learner.
Our stand also hosted a number of workshops on the use of education platforms in the classroom, gamification with SEN learners and the benefits of usage data analysis and academic progress for every child.
0 Comments