Playlist:
Topics/Timestamps:
Redstone Dust 0:10
Repeater 1:42
Redstone Torch 2:25
Comparator 3:08
Terms:
Component: any block that can output and/or accept a redstone signal
Conductive (opaque) block: a block that a redstone signal can be sent through
Delay: amount of time it takes for a component to power on and off
Game tick: 1/20 of a second
Lock: to keep a repeater in its current power state (on or off)
Redstone tick: 1/10 is a second
Signal length: duration a signal is on for
Signal strength: how strongly powered redstone dust is from 0 (unpowered) to 15 (max power)
Strong signal: a signal that can power any component including usually through a block
Weak signal: a signal that can power any component through a block except redstone dust
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